The Master project is a core element of the study program. The project bundles what the students have learned until then and even more: the students enter unknown terrain and develop together the goals of the project. During two semesters, the project's participants will go through the whole development cycle of a complex system or artifact that tries to solve a real-world problem: fundamental research, problem analysis, system design, implementation, installation and evaluation. The application's problem domain is chosen in order to touch many different aspects of current digital media.
It is important to note that master's projects are highly self-organized: Professors and assistants will guide and help you, but they will usually not instruct you what to do specifically. As a result, student's participants of a project will not only learn about the given subject areas, but they will also become acquainted with social dynamics, project managements and other topics that typically arise in real-life projects - a valuable experience for future work and life.